Monday, March 23, 2009

This coin argue.

In the spring of Electronic Arts published a game with signal effect. "Battlefield Heroes" for free - but could bring in much money and video games forever. The magazine analyzed the GEE model for the future "digital distribution".

 


"All signs point to growth": This forecast does not come from the time before the global economic crisis, it is currently in a press statement from Karlsruhe. There sits Gameforge, a medium-sized business, and announces it to recruit 200 employees to want: graphic designers, programmers, system administrators and assistants to senior management. Because the transactions go well.

Gameforge distributes almost exclusively Browsergames, the "Gladiatus" and "OGame". This is not about casual games, but about strategy or online role-playing games. Their names rarely appear in hitlists on, but on a lot of banner ads on the Internet. They are used by many hardcore gamers laughed and still played by millions of people. You are free in principle - "Free2Play" is the model - they run on any computer no matter how old and are financed exclusively by "Downloadable Content (DLC), the sale of virtual items to tiny amounts. The player can buy items for real money, which his game, or more personal success.


FOUND IN ...

GEE

Love For Games

April 2009

Gee

Contents
Current Issue Order
www.geemag.de


And this so-called micropayment is precisely in times of crisis a success. Finally great games are always expensive games, the games from Karlsruhe, however, cost only what the player wants. You are always worth its price. The result: Gameforge grows, while the large video game manufacturer sales declines and job losses have to struggle.

Even the industry giant Electronic Arts is no longer as before any signs of growth, so the group is now responding and this spring the shooter Battlefield: Heroes "on the market is, of course, free and inclusive" Downloadable Content ". It is just a test balloon. But if he flies far, the others follow him.

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